Content Hub

Website Builder

WEB

PROJECT PITCH

SaaS WYSIWYG website builder.

CLIENT

Lastminute Group

ROLE & TEAM composition

  • 2x Product designers

  • PO

  • 3x QA

  • 3x DevOps

  • 6x Front-end

  • 4x Content editors

PERIOD

February 2017 - December 2021
(4 years, 10 months)

TOOLS

Sketch, Abstract, Principle, Protopie, Figma, Hotjar, MUI X, Invision, Adobe After Effects, Adobe Illustrator

KEY RESPONSIBILITIES

  • Gathering business logic from stakeholders

  • Conducting platform expert users interviews

  • Conducting end-user A/B tests on Optimizely.com

  • Refining requirements and designing them into features

  • Design system maintenance and synchronisation with front-end

  • Designing new features

  • Improving existing functionalities

KEY DELIVERABLES

  • Design system (built with Sketch)

  • Mockups & prototypes of new functionalities

  • Design notes for developer handoff

  • Marketing assets

  • Internal videos

STATUS

COMPLETED

PRODUCT DEMO

A note on the process …

This case covers the work done for nearly 5 years and gives a broad summary of the accomplishments during that period.

Emphatise

During the empathize stage of the project, I aimed to understand the needs and pain points of content editors and SEO specialists. The initial goal was to develop a user-friendly blog platform that would enable them to easily create articles for the end users and make them optimized for SEO.

To gather insights, I conducted in-depth interviews and usability testing sessions. Through these interactions, I empathized with their frustration in handling complex code and limited customization options.

Some key pain points included:

  • time-consuming nature of page creation

  • unappealing layout and design of the articles

  • little to no control over SEO optimization

How and why

USER INTERVIEWS

I conducted one-on-one interviews with content editors to gather qualitative data about their experiences, challenges, and goals when creating web pages.

How and why

PERSONAS

Created fictional representations of typical content editors based on research findings, allowing me to develop a deeper understanding of their motivations, goals, and pain points.

How and why

COMPETITIVE ANALYSIS

Evaluated other website builders in the market to identify industry standards, best practices, and potential areas of innovation to consider in our own solution.

How and why

STAKEHOLDER INTERVIEWS

I have conducted stakeholder interviews to determine the primary challenges they face with the current solution and their desired outcomes with the new platform. Additionally, I sought to understand their reasons for wanting to develop an in-house platform.

PLATFORM PERSONAS (CONTENT CREATORS)

PerSONA #1: CONTENT EDITOR

  • Focused on typing tools

  • Proficient in writing

  • Minimised distractions

  • Highly organized

  • Creative mindset

  • Collaboration skills

PAIN POINTS TO ADDRESS

  • Complex content management

  • Lack of visual editing capabilities

  • Ineffective collaboration tools

  • Inadequate SEO support

  • Multiple tools needed to go from draft to published

PerSONA #2: SEO SPECIALIST

  • Analytical mindset

  • Technical savvy

  • Results-driven

PAIN POINTS TO ADDRESS

  • Lack of advanced SEO settings

  • Limited website optimization capabilities

  • Collaboration issues with editors/devs

  • Knowledge sharing with industry updates

goals that were met during the project duration

END-USER (PLATFORM CONTENT CONSUMERS)

PerSONA: TRAVEL ENTHUSIAST

  • Undecided, needs inspiration

  • Curious

  • Independent

  • Tech savvy

  • Budget-conscious

PAIN POINTS TO ADDRESS

  • Information overload

  • Lack of social proof/insider tips

  • Time constraints

  • Incomplete offers

  • Language barriers

goals that were met during the project duration

Define

After analyzing the collected insights, it was concluded that the content editors and SEO specialists needed a user-friendly platform with flexibility to manage a blog page for end-users. This platform should also allow for the easy creation of visually attractive articles using pre-designed templates to save time.

How and why

USER SCENARIOS

Pairing personas with user scenarios helps to envision specific user journeys and requirements, informing the design and development process.

How and why

PRIORITIZATION MATRIX

Collaboratively prioritizing design goals and features based on user needs, feasibility, and business impact. This helped to focus our team effort on the most important and impactful areas to develop.

Pivot time!

Based on the success of the early working prototype the company decided to expand the functionalities of a simple blog platform to a more advanced WYSIWYG website builder that will support multiple brands and tens of thousands of pages.

INITIAL PITCH:

A platform designed for editors and SEO managers to internally create and oversee a travel blog featuring links to company promotions.

FINAL PRODUCT:

A flexible WYSIWYG platform to build custom landing and SEO pages, optimized for heavy traffic and SEO.

Ideate

In the ideate phase, my colleague and I collaborated to generate various ideas and designs in order to find the most suitable solution for the business requirements. This process ultimately resulted in selecting our top ideas to establish a strong foundation for the project.

How I've handled it

ANALOGOUS INSPIRATION

I've tried and studied other solutions on the market to see what patterns and capabilities we might adopt, and where we can strive to be better.

How I've handled it

VISUAL THINKING

I've focused on making a semi hi-fi prototypes to get the feeling of a ready product. This then was later validated by our teammates to choose the best ideas.

Prototype

The prototype phase took a longer time since we wanted to employ the usage Brad Frost's Atomic Design principles with the capabilities of Sketch's design system into the project.

This enabled us to create a single source of truth for design components that we re-used throughout the designs, as well as a source for PM's, devs, and other team members to have access.

Challenges & Solutions

The creation and development of the initial idea for the platform as a blog brought many obstacles. However, establishing a robust information architecture early on helped to avoid any risk of having to remodel the platform when we decided to transition towards a more sophisticated custom website builder.

How I've handled it

EARLY PRODUCT PIVOT

Originally, the initial concept for the platform was to consist of only a singular blog site featuring articles on travel destinations. However, upon the platform’s initial release, the company recognized its potential to expand and serve as a centralized hub for various landing pages, functioning as a reliable and comprehensive source. Due to its adaptable nature, we were able to effortlessly enhance and broaden the platform scope, allowing for more intricate functionalities and diverse applications.

How I've handled it

LEGACY SYSTEMS

The primary website builder used by the company was Adobe Experience Manager, but there were numerous other sources available to end-users. I conducted thorough research on these sources and collaborated with the team to develop a migration plan for the new platform.

How I've handled it

DECENTRALISED MULTI-BRANDS

Initially, the primary design files were based in Photoshop, making it difficult to maintain and create designs that were future-proof. However, our platform allowed us to create white-label sites with the help of web controlled style guides and meet our own needs in a centralized manner, supported by Sketch-driven designs. As a result, we were able to prioritize designing new elements and pages instead of fixing disorganized legacy code.

How I've handled it

IMMATURE DESIGN TOOLS

During the early stages of design systems, when the platform was being developed, Sketch was leading the way. I utilized all of its features to design the platform. However, since Sketch was primarily meant for individual designers, Abstract was implemented to enable collaboration among multiple designers and gather feedback. It also allowed developers and other stakeholders of the product to access the project.

How I've handled it

LACK OF FAITH IN DESIGN

When I joined the company, there was a lack of design awareness, but after the initial release of the blog version of the platform, the C-suite was convinced to prioritize better design going forward. I have also conducted A/B and prototype tests to confirm this belief, which, in most instances, demonstrated that design improves KPIs.

Key outcomes and impact of the team

DESIGNED A SUCCESSFULL

SKETCH DS

By using the atomic design principles, we were able to define a single source of truth for our atoms, components and organisms for easier implementation and deployment.

MULTI-BRAND SUPPORT FOR

7 BRANDS

With the platform’s multi-brand style guide support, even regular users could easily configure brand typography, colors, and settings with just a few clicks.

PAGES MIGRATED

+140 000

The platform we have developed allows for easy migration from Adobe’s Experience Manager, simplifying the process of permanently converting pages to our new design with minimal manual effort.

IMpLEMENTED GLOBAL BRAND REFRESH

IN 2 WEEKS

With the assistance of some minor developer support, it only took two weeks to complete the global refresh of all 7 major brands, thanks to the platform’s global style guide capabilities.

MADE THE WEBSITE MORE

RESPONSIVE

Migrating from Adobe to our platfor gave us a chance to greatly enhance the mobile experience for our users by designing mobile specific variants of elements and layouts.

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Last updated: 25.03.2024